|DEVELOPER: ByteRockers’ Games|
PUBLISHER: ByteRockers’ Games
|Thursday, April 29, 2021|
|Me Playing – Do you think you could play the audio (at low volume) to the game when we play the video for the stream? It is muted enough that I think the podcast listeners would enjoy it as background music and may help set the mood.|
|^ Launch Trailer Audio|
|^ Game Play Audio|
|HOW LONG TO BEAT|
|3 hour runs|
|IS THERE ANY DEALS|
|Confront various terrains as a lonely mountaineer and endure the countless dangers of climbing! Many tough decisions await you in a risky environment. Make your way up and down the mountain, overcoming insurmountable heights!|
– Procedurally generated boards make for fresh runs each time.
– Really great atomospheric experience.
– A good balance of survival mechanics and difficulty
– Perma Death
– Events can get repetive.
– Difficulty curve may be a bit too severe on 2nd and 3rd summit.
– Perma Death
|Boop’s Patented 10 Point Rating System|
|Art/Animation: This is one highly polished visual experience! Animations are fine…a lot of climbing animations.|
|Music/Effects: The music is effective. Subdued and serene with an element of tension. Especially, when the heart beat kicks in with the violine intensity!!|
|V/O: Only breathing. No other voicework to speak of.|
|World Building: Minimal world building.|
|Currency/Loot: Useable goods as well as Rogue like progression.|
|AI/NPCs: Randon generation of events along your journey.|
|Controls: Point Click. It works|
|Interface/HUD: Minimal. Great use of iconography for representation|
|Replay/Endgame: I’m not sure how many more times I can replay…but so far…I haven’t gotten tired of these runs.|
|Score: 8 random events out of 10 frostbitten Pinky Toes|
|Tags: Strategy, Rogue-like, Adventure, Indie, Survival|